Thursday, April 23, 2009
ZenHak V 2.0
The description has Version 2.0 in it. Also the file size is 48 megs. You have to delete your old version and download the new one. New content, skill trainers, and AI help screens for the Haking mini game. Let me know what you think and what you want in V 3.0.
And of course it is a free update for gamers who already own ZenHak.
XNA cover art mania!
XNA Box Art
I had a fun time hunting for ZenHak in there. Also the images are not cached so this monster will just keeping on growing and growing. Amazing to see all of the games that have been cranked out.
(-0-)
Thursday, April 16, 2009
Thursday, April 02, 2009
Half-Way
I have made a simple change in the Haking game that makes it much more clear. A list of winning and losing numbers is shown so that you can see the direct result of placing bots and haking. I have a little more content to add and some mini game instructions (delivery via vid net (video phone)) before I post the update. Stay tuned.
Cheers and thanks for getting ZenHak into Top 10!
Friday, March 13, 2009
ZenHak Approved!
Check it out: ZenHak.
Keep it up folks, make the world flatter one step at a time...
Friday, February 27, 2009
ZenHak Y'all
I have ZenHak in playtest over at: xna.com, check it out if you are an XNA developer. If you are a 360 owner look for us in Community Games starting in March!
If you are a C# coder checkout XNA it is good stuff...
Thursday, July 10, 2008
The Future doen't have to be this scary...

For more interesting views of the future check out the following:
Two Mile High Termite Nest for citizen!
It is your data now you can visualize it...
Monday, January 21, 2008
Wii Velcro Boxing
Monday, October 29, 2007
Vista is Ready

With the one simple change Vista works like a dream with no Blue Screen of Pause that some of our Apple friends are dealing with.
Friday, October 19, 2007
SkyNet's First Attack
Robotic cannon turns Killer!
At least T3 is going to happen before Planet of the Apes.
Thursday, October 18, 2007
Nine Great Books About The Future
I don't know about you, but I really enjoy reading about some aspect of the future and then seeing it in real life year latter. Starship Troopers had cell phones and in Snow Crash the author talked about Zombies people connect to the net that seemed to be having a conversation with people that aren't there, of course we see this all to often with hands free blue tooth phones.
Monday, October 01, 2007
ZenfarXNA
You find yourself in a 20x20 room with two exits. One exit to the north the other to the west. There is a strange console and one angry Chaos Warrior in the room. What do you do?
Replay that situation twenty times and you have a fun nights entertainment.
Thursday, September 27, 2007
Amazon MP3
Glen
Zenfar
Monday, September 24, 2007
Spyware
Ad-Aware
Spy-Bot Search and Destroy
Enjoy.
Wednesday, September 19, 2007
Vista
Vista has a built in administrator that is more powerful then the default one. To enable it right click on Computer from the start menu and select manage.

Next you can enable this account if you need a real administrator account. Right click on the Administrator account and select properties, and uncheck disabled.


You should log out at this point. Next log in add administrator and add a password. You can do this in Control Panel by selecting the User Accounts option.

Now you can log in as a real Administrator, this is called Built-in Administrator in Vista, but I like to call him su (super user). But do we want to use this account all of the time, I would say no. I would want to use the Admin account I made on install or perhaps a new one, but I want it to act like a real super user account. More on that next post.
Thursday, September 06, 2007
BioShock
MasterWorks is my term for a game that finally realizes the vision of the developer, other games before it hint at what is to come and then the MasterWork hits:
System Shock 2 -> Freedom Force -> BioShock
Daggerfall -> Morrowind -> Oblivion
Feel free to post about any other MasterWork chains in the comments.
Cheers!
Monday, August 27, 2007
Silverlight
We shall see...
Thursday, August 09, 2007
X-Box 360 Mania
Sunday, July 15, 2007
Tuesday, November 21, 2006
Spirits Within
``I think that it's extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don't think we are. I think we're responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun. Above all, I hope we don't become missionaries. Don't feel as if you're Bible salesmen. The world has too many of those already. What you know about computing other people will learn. Don't feel as if the key to successful computing is only in your hands. What's in your hands, I think and hope, is intelligence: the ability to see the machine as more than when you were first led up to it, that you can make it more.''
Alan J. Perlis